
Ebook - The Twelve Card Problem by Scott Baird
Description & Effect
Unleash Astonishing Mental Card Magic
Prepare to captivate your audience with "The Twelve Card Problem" by Scott Baird, the acclaimed creator of The Hermit magic magazine. This groundbreaking eBook introduces a collection of powerful mental magic routines that leverage the simplicity and universal appeal of a deck of playing cards. Forget complex setups or years of practice – this material is designed to be mostly impromptu, requiring no expert sleight of hand, making it perfect for magicians of all skill levels looking to add truly mind-bending effects to their repertoire.
The Core Routine: A Feat of Pure Thought
At its heart, "The Twelve Card Problem" presents an ingenious scenario: a deck of cards is fairly shuffled, then several audience members (typically three) each freely select four cards without revealing them to you, creating a combined pile of twelve. From their respective piles, each spectator mentally chooses one card. The cards are then re-gathered and shuffled once more. With a single, direct question, you, the performer, are able to astound everyone by divining every single thought-of selection. This routine is a masterclass in psychological subtlety and direct mentalism, leaving spectators convinced you possess genuine mind-reading abilities.
Beyond the Basics: Endless Variations Await
What makes this eBook truly exceptional is the depth it offers beyond the core effect. "The Twelve Card Problem" provides not just one, but ten different handlings, methods, and variations on this powerful concept. Whether you prefer a more direct approach or a subtly nuanced presentation, you'll find a method perfectly suited to your performing style. This project draws inspiration from legendary works like Simon Aronson and Ramon Riobóo's "Three Hours" from Mnemonica, as well as Michal Kociolek's insights from More Plots and Methods. Scott Baird even includes his incredible "Three Hours or Less," hailed as one of the best variations of the classic effect ever conceived.
Elevate Your Card Magic and Mentalism
This comprehensive eBook is an essential resource for any magician. If you specialize in mentalism, "The Twelve Card Problem" offers fresh, powerful material that stands out. If your focus is primarily card magic, it provides an incredible opportunity to infuse your act with direct, impactful mental effects without needing to learn new, intricate sleight-of-hand techniques. Download your copy of this 45-page eBook today and start performing mental card magic that will leave your audiences speechless and questioning the limits of possibility.
Original Specs
Powerful mental magic you can perform with a borrowed deck of cards.
The Twelve Card Problem: and Similar Mentally-Selected Card Divinations is an amazing eBook written by Scott Baird (creator of The Hermit magic magazine). It is filled with mental magic with playing cards that is mostly impromptu and can be done with any deck of cards. No expert sleight of hand skills required.
The core idea is that a deck of playing cards is fairly shuffled. You then have a few members of the audience select any 12 cards at random without showing you. Typically, three people will select four cards each.
From their pile, each audience member thinks of one card. The cards are then gathered and shuffled again.
With just one question, you’re able to divine every selection.
And that’s just one of ten different handlings, methods, and variations for this concept featured in The Twelve Card Problem.
This special project was inspired by “Three Hours”, a routine from Mnemonica by Simon Aronson and Ramon Riobóo, as well as a problem posed by Michal Kociolek in More Plots and Methods.
There is something for every type of magician, including “Three Hours or Less”, which is one of the best variations of “Three Hours” ever made.
If you perform mentalism or just want to add some mental magic to your card magic set, you must download a copy of The Twelve Card Problem today.
45 Pages | eBook













