[Ebook] Scott Baird – The Twelve Card Problem.
3 $
Prepare to be amazed! Scott Baird’s ‘The Twelve Card Problem’ unveils mind-blowing mental card magic. Predict selections with ANY deck – no sleight of hand needed! A MUST-HAVE eBook!
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Prepare to be amazed! Scott Baird’s ‘The Twelve Card Problem’ unveils mind-blowing mental card magic. Predict selections with ANY deck – no sleight of hand needed! A MUST-HAVE eBook!
Product information
Discover the Magic of The Twelve Card Problem
Step into the world of mental magic with Scott Baird in his captivating eBook, The Twelve Card Problem: and Similar Mentally-Selected Card Divinations. This masterpiece, crafted by the creator of The Hermit magic magazine, offers an array of impromptu card tricks that require no expert sleight of hand skills, just a deck of playing cards and your undivided attention.
Engage Your Audience Like Never Before
Imagine this: a deck is shuffled, and audience members randomly select 12 cards. Without peeking, they each think of one card. After a shuffle, with a single question, you reveal each thought-of card with pinpoint accuracy. This is just the beginning. The Twelve Card Problem unfolds ten unique handlings and methods, each designed to mesmerize and captivate.
- Three Hours or Less: Dive into one of the best variations of the renowned ‘Three Hours’ routine from Mnemonica by Simon Aronson and Ramon Riobóo.
- Inspiration from the Masters: Drawing on the problem posed by Michal Kociolek in More Plots and Methods, Scott Baird offers a fresh perspective that resonates with magicians of all levels.
Why The Twelve Card Problem is a Must-Have
Whether you are a seasoned mentalist or a card magic enthusiast looking to add a layer of mental intrigue to your performances, The Twelve Card Problem is your gateway to unforgettable magic. With 45 pages of in-depth content, this eBook is your treasure trove of mental card divinations.
Powerful mental magic you can perform with a borrowed deck of cards.
The Twelve Card Problem: and Similar Mentally-Selected Card Divinations is an amazing eBook written by Scott Baird (creator of The Hermit magic magazine). It is filled with mental magic with playing cards that is mostly impromptu and can be done with any deck of cards. No expert sleight of hand skills required.
The core idea is that a deck of playing cards is fairly shuffled. You then have a few members of the audience select any 12 cards at random without showing you. Typically, three people will select four cards each.
From their pile, each audience member thinks of one card. The cards are then gathered and shuffled again.
With just one question, you’re able to divine every selection.
And that’s just one of ten different handlings, methods, and variations for this concept featured in The Twelve Card Problem.
This special project was inspired by “Three Hours”, a routine from Mnemonica by Simon Aronson and Ramon Riobóo, as well as a problem posed by Michal Kociolek in More Plots and Methods.
There is something for every type of magician, including “Three Hours or Less”, which is one of the best variations of “Three Hours” ever made.
If you perform mentalism or just want to add some mental magic to your card magic set, you must download a copy of The Twelve Card Problem today.
45 Pages | eBook
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